![]() Paralives places an emphasis on flexibility, especially when it comes to building. This is due to the similarities in approaches taken by both games and their respective concept art. While comparisons have been made between the two since Paralives was first announced, they’ve taken a sharp increase since Project Rene’s announcement. It’s said to have taken inspiration from The Sims but focuses on real-life simulation and is ruling out features such as occult characters. Currently, Paralives has ten people working on it and is funded via Patreon, where supporters are helping shape the game. He unveiled the project to the public in June of the same year, and it’s grown substantially since then. Paralives came to paralife back in January 2019, and is the creation of Alex Massé, an indie developer who previously worked on a number of Project Tiny demos, as well as PewDiePie’s Tuber Simulator. ![]() No other game has ever put the focus on life simulation so purely. While there are building elements to the game, and the depth of these has grown over time, the focus still remains on ‘playing with life,’ a motto The Sims itself has used in advertising campaigns. There’s no set background for your Sim’s story, and each and every character you create can be whoever you want them to be. They are the focus of the game and the world is built around them, regardless of whether you build it yourself or not. The Sims is unique in that the Sims themselves are completely customisable, not just in looks, but also in personality. Sure, there are games with life simulation elements in them, like Animal Crossing, Stardew Valley, or any of the other 597 farming and life simulation titles that exist, but none have focused just on simulating life. ![]() For a very long time, the series has faced no competition. Since then we’ve seen three numerical sequels, with the latter two in particular spawning numerous DLC packs of varying sizes. It began with The Sims way back in February 2000, when a chunk of its current player base wasn’t even born. The Sims has been a powerhouse for a long time.
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